Looking for a traditional roguelike (turn based, procedurally generated map, permadeath) for the Switch, checked out 100+ suggestions, only 2 matched. I now understand why some people are very fussy about the term.
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*traditional* does skew a bit more to a full keyboard imo. but yeah broadly into all roguelikes it's such a rich well-delved space for game lovers :D
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You're right, which explains why the control schemes for mobile and tablets usually have such clunky control schemes. I'm appreciating the ones that put some thought to the controls and interface.pic.twitter.com/lH4uxfzTr5
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