I'm curious to see how this goes. :)https://twitter.com/carnalizer/status/1308789367356432387 …
Yeah, I think if you let the audience choose the most likely option is they'll ask for more of the same. It could also set a precedent of them expecting to make more choices throughout the development. Reminds me a bit of IDARB:https://financialpost.com/technology/gaming/how-idarb-got-made-the-story-behind-the-xbox-ones-weirdest-exclusive …