Designers - What was the first game you worked on? Not just an idea, but the game you actually prototyped and iterated on? What made it appealing to you as a designer? Mine was a cooperative deckbuilder about group therapy called Ψssues.
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Replying to @Drawnonward
It's called Sinking, a blind bidding game where players are shooting each other while trying to drain water out of their boats to make sure they're the last one afloat. I found bling bidding appealing because it was very suspenseful and you never had to wait for your turn.pic.twitter.com/2G8YgsRM1f
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Replying to @gamesbymanuel @Drawnonward
Oops, a couple of typos but I hope it's clear. :)
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Replying to @gamesbymanuel @Drawnonward
Actually, I think bling bidding sound like a really amazing game mechanic!
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Replying to @gamesbook @Drawnonward
It has a lot of potential, but I found several players who really didn't like it for some reason.
3:29 AM - 12 Sep 2020
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