I have a board game publishing question. Do publishers ever approach designers and commission them to work within certain restrictions? Or is it always the designer pitching to publishers?
-
-
Replying to @CraftyPlayers
They do. After they signed Agent Decker the publisher suggested the Superhot theme and to expand it into Blight Chronicles.
1 reply 0 retweets 1 like -
Replying to @gamesbymanuel
You already had Agent Decker though, which I assume you pitched to them? I'm thinking of someone approaching a designer and saying "Please create a game, any theme, within these restrictions".
1 reply 0 retweets 0 likes -
Replying to @CraftyPlayers
Yes, I had pitched and signed Agent Decker, they wanted other themes so we brainstormed them. I've had publishers ask if I had games that would fit their line (it would be up to me to design them if I didn't) and also looking for games that fit a specific box size.
1 reply 0 retweets 1 like -
Replying to @gamesbymanuel @CraftyPlayers
I've also been contacted out of the blue by a company (unrelated to boardgames) to create a game for them, which I didn't have the availability for and referred them to another designer.
1 reply 0 retweets 1 like -
Replying to @gamesbymanuel
That's really interesting. I guess you just hear so many stories of people pitching, that you never really hear these stories of folks being appropached.
1 reply 0 retweets 1 like -
Replying to @CraftyPlayers
I imagine they get more common as you develop a relationship with publishers and your reputation grows. For example, the designer of Specter Ops being asked to design the adaptation for Metal Gear Solid.
1 reply 0 retweets 1 like -
Replying to @gamesbymanuel
Probably, and I'm sure any approach has NDAs involved to stop designers speaking about potentially secret projects.
1 reply 0 retweets 1 like
If you're dealing with an IP that's certainly the case.
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.