Boardgame designers - do you ever finish a game and then just do nothing with it because it has no market viability?
Yes, and mechanics that are not as popular nowadays such as player elimination.
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I have a couple of games that can only really be played once. I thought that was a death knell, but the popularity of the Exit games etc. leaves me wondering.
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Yes, it feels like players are more accepting of those nowadays. Escape rooms, T.I.M.E. Stories, even the return of Sherlock Holmes Consulting Detective.
End of conversation
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