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gamesbymanuel's profile
Manuel Correia
Manuel Correia
Manuel Correia
@gamesbymanuel

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Manuel Correia

@gamesbymanuel

Game designer at @romerogamesltd , @imirt_ie board member and mentor at @TabletopMentor. Designing videogames by day and boardgames by night. He/Him

Galway, Ireland
gamesbymanuel.com
Joined April 2011

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    1. Manuel Correia‏ @gamesbymanuel 26 May 2020

      Today is the start of #PitchYaGame! Since all major game events were canceled due the current pandemic, this initiative encourages people to pitch their games online. Here are some of my tips!

      1 reply 4 retweets 12 likes
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    2. Manuel Correia‏ @gamesbymanuel 26 May 2020

      There are a ton of games being released nowadays and it's hard to stand out. You don't get a lot of time to catch people's attention. Can you explain your game in a tweet? Does your game fit in a gif? :)

      1 reply 0 retweets 2 likes
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    3. Manuel Correia‏ @gamesbymanuel 26 May 2020

      This gif from "Baba is You" is a whole tutorial. You can see what the game looks like, who you are, how to move around and the core gameplay involving the command blocks and what happens when swap them. ...in about 5 seconds!pic.twitter.com/NUrAgPbN9P

      1 reply 0 retweets 3 likes
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    4. Manuel Correia‏ @gamesbymanuel 26 May 2020

      So keep it short and sweet and leave a trail for people who want to know more. A twitter handle, facebook page, twitch dev streams. Help people find your game.

      1 reply 0 retweets 1 like
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    5. Manuel Correia‏ @gamesbymanuel 26 May 2020

      How much should you innovate? It's tempting for designers to strive for something completely original, but if players don't understand what they're looking, why would they stick around? Sometimes it's enough to combine things in a new way.

      1 reply 0 retweets 1 like
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    6. Manuel Correia‏ @gamesbymanuel 26 May 2020

      There is value in familiarity. Some of my favorite games were bold, original and misunderstood. People didn't know how to describe them, shopkeepers didn't understand which section they should go in.

      1 reply 0 retweets 1 like
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    7. Manuel Correia‏ @gamesbymanuel 26 May 2020

      Firaxis have this approach on their Civilization games: "Meier had adapted an approach for each new title so that it contains a third of existing features, another third that are improvements from the previous game, and the remaining third as introducing new features."

      1 reply 0 retweets 1 like
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    8. Manuel Correia‏ @gamesbymanuel 26 May 2020

      And the last tip is: think twice about adding every new idea to your project. It might sound great but does it make sense for this game? Maybe you can save it for the next one. Personally I'd rather play a game that does one thing well than one that does five half-baked things.

      1 reply 0 retweets 3 likes
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    9. Manuel Correia‏ @gamesbymanuel 26 May 2020

      So in short, make it snappy, fresh and easy to share. Check out #PitchYaGame for inspiration and good luck!

      2 replies 0 retweets 4 likes
      Show this thread
      Manuel Correia‏ @gamesbymanuel 26 May 2020

      If instead you want to pitch boardgames at a big event like Essen Spiel, here are my insights:https://gamesbymanuel.com/2015/10/29/designers-guide-to-essen-spiel-part-1/ …

      6:16 AM - 26 May 2020
      0 replies 0 retweets 0 likes

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