Believe the hype. Half-Life: Alyx is the real deal. First time playing VR AAA and I'm super impressed with the hand tech (especially the subtle little grounding cheats) and how interactive everything is. Smart touches everywhere.pic.twitter.com/lixGSYJRgU
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I'm playing on the Quest and my cable didn't arrive here in time so instead I am streaming it to the headset using the advice from thread:https://www.reddit.com/r/OculusQuest/comments/fnojki/has_anybody_tried_hla_with_vd_if_so_did_it_work/ …
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Just finished Half-Life: Alyx and I am blown away. This is a legit Half-Life game in every sense, once again pushing the industry forward in a surprising, immersive way.
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Replying to @gamesbymanuel
From what I've seen so far I've been a bit sceptical (trying to keep an open mind until I actually get around to play it). But man, you're raising my expectations Manuel =)
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Replying to @tommislav
Please do! Oh, I have to tell you they did not solve locomotion in VR but at least there are options that let you can make it a bit more comfortable.
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Replying to @gamesbymanuel
Your last sentence is actually precisely what's making me a bit sceptical. VR is such a powerful platform! I love to see games that leverage on the strengths instead of trying to work around its weaknesses. Still, I will keep my mind open and give it a proper try!
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Replying to @tommislav @gamesbymanuel
The fact that this praise comes from you is very promising though =)
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I genuinely believe this one explores VR's strengths. The locomotion didn't bother me, in part because I guess I've got used to it but also because of the gloves, which let me interact with objects that are further away so I didn't need to fiddle around until I could reach them.
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