Hey game devs who have worked on canceled projects: do you put them on your resume, and if so, how? Is there some kind of standard way that we do this? Asking for a friend, I've been lucky enough to not have this personal experience to draw from.
Unfortunately not, and it was a team effort so I wouldn't feel comfortable even asking for it. An unlisted youtube video is all I have left.
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I’m curious if you wouldn’t mind sending me the link. Top secret :)
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No secrecy needed, it's still on my portfolio. Hope the video works for you: https://gamesbymanuel.com/portfolio/bait-under-the-surface/ …
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