It's a tricky subject. While it's great to have this ubiquitous language, it's a monumental obstacle if you don't have the opportunity to learn it.
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Even in Portugal, as soon as we got our first international colleagues we swapped to English pretty much exclusively. After all, our game was being coded in English, on English tools and targetting the American market.
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This gets even tricker if you end up working in a country with a different main language. Not English. Not yours. It's very easy to become isolated, heading home straight from work because every conversation takes extra effort.
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After 9 years in the games industry I feel like I'm losing my grip on my native language. It shouldn't have to be like this.
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Which is why initiatives like
@gamedevworld are so important. Thank you@tha_rami and crew!Show this thread
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Yup. Getting a degree in English was probably way more useful for me than if i would study CS instead. I can now learn all by myself!
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So true! 1)Learn english 2)Behave online as you would face to face 3)Get familiar with spreadsheets :D
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Definitely extends to all other roles in game dev. It's very surprising for inexperienced programmers how much they need to communicate and negotiate.
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Absolutely. The more you need to explain concepts/tasks to others, the harder this gets.
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