With all this talk of 'making hits', I'm curious: Do you hope to make a financial income from your NEXT released game?
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My opinion on this has shifted over time. At first my first goal was to just get a game out there. Now it's been a while, the last copies are selling out and there are no plans to reprint them. I don't see them in stores anymore and that is sad.
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On the other hand, there are so many games being published nowadays and they also deserve their spot on the shelves.
End of conversation
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