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gamesbymanuel's profile
Manuel Correia
Manuel Correia
Manuel Correia
@gamesbymanuel

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Manuel Correia

@gamesbymanuel

Game designer at @romerogamesltd , @imirt_ie board member and mentor at @TabletopMentor. Designing videogames by day and boardgames by night. He/Him

Galway, Ireland
gamesbymanuel.com
Joined April 2011

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    1. Manuel Correia‏ @gamesbymanuel 16 Jul 2019

      There is a grey area in boardgames that I don't hear much about: games that are very easy to reproduce, either by using common components or by recreating a small amount of cards. Is this piracy? It's not that simple. Thread. 1/7

      3 replies 0 retweets 3 likes
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    2. Manuel Correia‏ @gamesbymanuel 16 Jul 2019

      First, why would someone recreate a copy of a game? - Maybe they can't afford it - Maybe the game is hard to get - Maybe they dislike the theme - Maybe it's not out yet What we know for sure is they really want to play it. 2/7

      1 reply 0 retweets 1 like
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    3. Manuel Correia‏ @gamesbymanuel 16 Jul 2019

      For that they'll likely have to invite other people to play with. If they do like it and want a copy for themselves, the most hassle-free way will still be to buy the published version. 3/7

      1 reply 0 retweets 1 like
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    4. Manuel Correia‏ @gamesbymanuel 16 Jul 2019

      Some publishers embrace this. One notable example was Tak, by @cheapassgames . They published the beta rules online and invited players to make their own sets. This showed a lot of confidence and it was really fun to follow. 4/7

      1 reply 0 retweets 1 like
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      Manuel Correia‏ @gamesbymanuel 16 Jul 2019

      Instead of "piracy" it was a creative outlet. By the time they launched the crowdfunding campaign the game already had a lot of fans that were willing to support it and get the "real thing". A lot more effective than word of mouth. 5/7

      3:07 PM - 16 Jul 2019
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        2. Manuel Correia‏ @gamesbymanuel 16 Jul 2019

          To my designer friends: is this a concern? Have you deliberately designed a game just so it couldn't be easily reproduced? Ex: More suits/numbers than a standard deck of cards, very specific components, etc. 6/7

          1 reply 0 retweets 1 like
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        3. Manuel Correia‏ @gamesbymanuel 16 Jul 2019

          If designers and publishers are aware they can turn it in their favor, and there is a real chance players would still be able to play it long after it's out of print. 7/7

          4 replies 0 retweets 1 like
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        4. End of conversation

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