First, why would someone recreate a copy of a game? - Maybe they can't afford it - Maybe the game is hard to get - Maybe they dislike the theme - Maybe it's not out yet What we know for sure is they really want to play it. 2/7
-
-
Show this thread
-
For that they'll likely have to invite other people to play with. If they do like it and want a copy for themselves, the most hassle-free way will still be to buy the published version. 3/7
Show this thread -
Some publishers embrace this. One notable example was Tak, by
@cheapassgames . They published the beta rules online and invited players to make their own sets. This showed a lot of confidence and it was really fun to follow. 4/7Show this thread -
Instead of "piracy" it was a creative outlet. By the time they launched the crowdfunding campaign the game already had a lot of fans that were willing to support it and get the "real thing". A lot more effective than word of mouth. 5/7
Show this thread -
To my designer friends: is this a concern? Have you deliberately designed a game just so it couldn't be easily reproduced? Ex: More suits/numbers than a standard deck of cards, very specific components, etc. 6/7
Show this thread -
If designers and publishers are aware they can turn it in their favor, and there is a real chance players would still be able to play it long after it's out of print. 7/7
Show this thread
End of conversation
New conversation -
-
-
My general policy - I try to buy the game. To date, that has always been possible. If in the future it isn't possible, I'd be willing to home craft a version I didn't distribute.
-
That's the ideal case! That said, thank you for including print and play tiers in your campaigns.
- Show replies
New conversation -
-
-
The only game I have ever played a proxied copy of was THE GAME, when it first hit the big-time and was sold out for months on end. When it became available, I bought a copy.
-
That could even bypass any crafting since a lot of other games already have numbered decks!
- Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.