Steve Jackson Games' report for 2018 is really interesting. It's the second report I've seen this week that states that too many game releases is becoming a problem - that old titles or less flashy ones are forgotten too quickly. http://www.sjgames.com/general/stakeholders/report19.html …
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Replying to @robinwriting
This is part of the larger problem with Kickstarter- most titles have NO shelf life or market presence apart from the big campaigns and product lines that aren’t even in release yet. The market for midrange games like Res Arcana or Beta Colony is disappearing. This is bad.
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Replying to @factorygames @robinwriting
Reasons like this is why I just don't really cover KS games any more. And rarely back anything. Over half the KS games i've backed are either reprints, expansions, or upgrades kits for games I have Not trusting previewers also helps keep me off KS
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also, not to sound poopy on SJ, but i take a heavy grain of salt with any report from steve jackson blaming shrinking sales on anything other than their own lack of vision and effort. and they arent owed sales by virtue of being old.
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Yet they remain a successful, long-running business and their product- speaking form experience- is far better for hobby retail than flash-in-the-Pan KS garbage. I get your point, but this is a company that has made in and put a lot of money into this industry for decades.
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If you were speaking of SJ games of the 80's and 90's, i'd agree. But right now, they have nostalgia going for them. And a lack of creativity and some questionable associations going against them. I haven't seen a new product of theirs i've been excited about since about 1996
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No, I haven’t either (the Ogre reissue notwithstanding). But their market is not -us-. It’s the “fringe” hobby gamers, newcomers, RPG players, and so forth. Not the “serious” hobbyist crowd. They aren’t really on the same pitch as Asmodee, FFG, CMON, etc.
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Their primary audiences are people with nostalgia for their old games. So, 40+ age gamers. And people who like munchkin, which is D&D players for the most part, as the game relies on D&D in-jokes to work. I wouldn't consider them newcomer friendly at all. Not remotely
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Replying to @3minboardgames @factorygames and
Given the shear number of sets Munchkin has, I don't think newcomers have to like D&D to get into Munchkin. I know newcomers who play Munchkin and they aren't, to my knowledge, D&D players.
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Yeah, if you remove the D&D jokes there isn't much left.
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Replying to @gamesbymanuel @WhoWhatWhyCast and
Its not about what it has become though. But where it cam from, and the origins of the word munchkin and what that actually means, which is why i view it as so married to the D&D I recall when munchkin as a term entered common use. I think it was via dragon magazine in the 90s
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Replying to @3minboardgames @gamesbymanuel and
Why is this not about what it has become?? We are talking about their 2018 report. I'd be really interested in seeing a demographic breakdown for Munchkin.
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