Thank you for asking, I have long been curious of that game as an introduction to the genre.
Absolutely! As a designer it is discouraging to see this response to innovation.
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While accessibility isn't a goal that excites me personally as a designer/consumer, it IS a valid goal, and folks *have* to recognize that not all games are for them (or more than a small focused group). But also, simpler DOES NOT EQUAL shallow. I hate this nonsense.
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