On my way to play my first game of #Keyforge! Finally found someone who also hadn't opened a single deck, so let's see what these two bad boys contain.
There are so many clever aspects to it, I love how the usual "card cost" was replaced by the house choice. Sounded odd in theory, but it really works. :O
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My deck got two ways to frequently-archive cards. On surface, that seemed... nice, but useless? Untiiil I got it. KF seems incredibly swing-y, but same time... not as random as, say, EPIC? There's an expectation at some point. You got 8 creatures, enemy 0? They'll have a counter.
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It is swingy but after a point you start to count on it. You don't often want to have too many creatures on the board (unless they're Mars), or too much unspent aember. You'll see why! :)
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