Am I wrong to think that on-rails, scripted experiences are a great controlled environment for developers getting started with VR?https://twitter.com/CLeituga/status/1072158149421993984 …
I'm sure there's many solutions you've never seen, not because they weren't tried but because they weren't fit for a public release. :)
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That said, I think you'd have a lot of fun experimenting with VR!
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Or the theme or core pillars of the games in question.
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