This is fascinating, a possible paradigm shift in the boardgame industry that could open new dimensions of play.https://twitter.com/FFGames/status/1053360350500929536 …
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It's not a game for the most competitive. It's a game for the people who enjoy discovering the game, and playing against those who do too, without running into players who copy deck lists online or win simply because they've poured in more money and time.
That's what GW thought they could get away with by refusing to set clear rules. It's like saying you'll make an MMO but not for griefers. By logic, if the decks are at differing value (win-wise), then some will buy many decks to find one that wins a lot, no? I hope I'm wrong. :)
This game has clear rules. I've been playing it online and its design is solid. Sure, some players will buy a lot expecting better decks, but each deck has a QR code you enter when participating in tournaments and you get a handicap if it has won too many times.
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