Maybe I’m missing some vital piece of information but all I see are the bad parts of ccgs but on steroids. Fascinating from a dev perspective but how on earth will the most competitive be able to play this without massive spending?
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It's not a game for the most competitive. It's a game for the people who enjoy discovering the game, and playing against those who do too, without running into players who copy deck lists online or win simply because they've poured in more money and time.
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