I wasn't really aware of color vision deficiencies until I came across a player that was unable to play one of my games. It was as easy as swapping some of the components. This is so easy to avoid in pre-production that it's no excuse.https://twitter.com/robinwriting/status/1029276879482707968 …
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In this case, it just took swapping cubes from green, yellow and red to blue, yellow and red. The beads changed too, but they had a different shape and feel from the start.pic.twitter.com/BK9OdILoGv
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Replying to @gamesbymanuel
Yeah, those glass bead type things are the worst. Anything semi-transparent is awful for colourblind players. Good on you for the quick fix!
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Replying to @spoonofmilk
Fortunately those were never a problem because they only had one color in each prototype so there was nothing to mistake them for. It was the cubes!
1:17 AM - 14 Aug 2018
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