This looks interesting. A CCG style game, by Richard Garfield, which doesn't involve buying booster packs or monthly expansions. Each deck is unique, with no deckbuilding. Definitely going to give this a try when it's released. https://www.fantasyflightgames.com/en/news/2018/8/1/keyforge-call-of-the-archons/ …
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This is really interesting. But for a lot of the more casual players I know, being able to build a Goblin deck or Angel deck or just being able to make *your deck* is one of the hooks for Magic, being able to customise your experience. This just doesn't have that at all?
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Nope, but there's plenty of games for that type of audience already.
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