I think almost every question that gets asked in the Game Designer Facebook groups can be answered with, "It depends on what game you're making." Should I let players draft action cards at the start? Should I change VP for currency? etc. etc. etc.
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Replying to @robinwriting
That's the same for every game design forum I've visited. I think it's connected to the fact some people are paranoid their games will be "stolen" that they they don't want to give a broader picture.
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Replying to @gamesbymanuel @robinwriting
Most likely! But even when they do, I don't find it that helpful, if it pertains to mechanics or player experience. I find that mostly you really need to engage with a game to offer really useful advice on it.
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Replying to @naylorjames @robinwriting
Nothing would beat playing the game but unfortunately that's not always possible. :)
7:22 AM - 8 Jun 2018
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