Art Tips from a Graphics Programmer 1, FRESNEL!
This funny word is responsible for creating many of those sweet, sweet rim lighting effects we know & love. Understanding it will really help you up to the believability & pop factor of your rendering & lighting!
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One more slightly contrived example to illustrate what's going on is in the case of a polished floor or table with an object on it. The illustrations below are from Dorien Iten's awesome article on fresnel, here: dorian-iten.com/fresnel/
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Also, if you're interested, I'm currently looking for part-time (20hrs~/wk) or freelance work! More info here: twitter.com/fu5ha/status/1
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