Tweetovi
- Tweetovi, trenutna stranica.
- Tweetovi i odgovori
- Medijski sadržaj
Blokirali ste korisnika/cu @frguthmann
Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @frguthmann
-
Prikvačeni tweet
I wrote my first blog post. I'm a bit scared to share it but that's what I made it for, so here goes.https://frguthmann.github.io/posts/vulkan_imgui/ …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
We're still looking for an intern in Paris to implement reflection probes in our custom WebGL engine powering
@Homebyme. It's fun stuff :p. You can DM me for more info or click on the link below (in french). RT appreciated :) https://careers.3ds.com/jobs/stage-rendu-3d-360%C2%B0-temps-reel-%E2%80%93-texture-d%E2%80%99environnement--reflexion-temps-reelle-et-application-de-511005 …pic.twitter.com/ux8zDnnCQl
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Give it a name, make it real. Nice.https://twitter.com/Reedbeta/status/1212120045196677120 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hey
@ChromiumDev, I have a question about this great article https://developers.google.com/web/updates/2019/08/get-started-with-gpu-compute-on-the-web …. Is there any way I can contact François Beaufort about it? He's not on Twitter and there is no comment or contact section on the site.Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
@WebGPU is surprisingly easy to use and profiling the page is pretty satisfying as well :).pic.twitter.com/F3ijzOhUex
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I wrote a GPU implementation of Conway's Game Of Life using compute shaders in WebGPU. You currently need Chrome Canary and a specific flag (see the readme) to run it. The code and a live demo are here: https://github.com/frguthmann/GameOfLife_WebGPU ….
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Update: It breaks only WebGL2 shaders and it is spec compliant. See section 4.1.7 https://www.khronos.org/registry/OpenGL/specs/es/3.0/GLSL_ES_Specification_3.00.pdf … Still, a little heads up would be nice.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Watchout,
@googlechrome 79 breaks some shaders again. Before you could access an array of textures with a non-constant index. Ex: for(int i=0; i<4; i++){ vec4 sample = texture(shadowMaps[i], uv); (...) } Error: "array index for samplers must be constant integral expressions"Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I just tried The Sims 4 and the lighting is pretty cool. Does anyone know anything about it? Technical papers? People who worked on it?
@TheSimsHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Again, great internship! Tons of cool stuff to do with probes :)https://twitter.com/afjv_twit/status/1183785594641637376 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
François Guthmann proslijedio/la je Tweet
Offre de
#stage Programmeur rendu 3D 360° Temps réel - Paris (75) - Dassault Systèmes (Octobre 2019)#job https://emploi.afjv.com/emploi-jeux-video/SINF552-16744 … via@afjv_twit@3DSfranceHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
François Guthmann proslijedio/la je Tweet
RT to help Alan increase his visibility... :)https://twitter.com/Atrix256/status/1181622604785831936 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
François Guthmann proslijedio/la je Tweet
Looking for a 6 month internship? Interested in working on a web based 3D renderer in Paris? Join us at 3DVia and implement real-time reflection probes! The link is in French but I can translate it if needed.https://careers.3ds.com/jobs/stage-rendu-3d-360%C2%B0-temps-reel-%E2%80%93-texture-d%E2%80%99environnement--reflexion-temps-reelle-et-application-de-511005 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Looking for a 6 month internship? Interested in working on a web based 3D renderer in Paris? Join us at 3DVia and implement real-time reflection probes! The link is in French but I can translate it if needed.https://careers.3ds.com/jobs/stage-rendu-3d-360%C2%B0-temps-reel-%E2%80%93-texture-d%E2%80%99environnement--reflexion-temps-reelle-et-application-de-511005 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Any idea why there is some weird shadow around the light in this pool? I can't sleep, please help.pic.twitter.com/TPTkirq2Tk
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Casually dropping the Mitsuba 2 bomb as well.https://twitter.com/wenzeljakob/status/1168547023244713985 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I'm thinking in the context of HDR rendering with transparent objects in the mix. We either have alpha blending between sRGB in [0, 1] fragments or alpha blending between linear in [0, MAX_FPXX] fragments.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I see many engine doing tone mapping and gamma correction per fragment and not per pixel, why is that? The subtle difference is not worth the cost of a full-screen pass?
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Watchout,
@googlechrome 75 breaks some WebGL1 shaders. Before 75 you could do something like: precision highp float;#extension GL_OES_standard_derivatives : enable Now this breaks because "extension directive should occur before any non-preprocessor tokens" which makes sense.Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hey
@DaKangz, great talk at Google I/O! What's a rough ETA for WebGPU to land on anything but MacOS in Chrome Canary?Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.