hmmmm i'm looking at a job listing for an animation development assistant for a games place in london. it wouldn't be animating per se, just helping to implement them and do QA stuff, but you do need to be an animator and it'd be a start in the games industry... y/n?
i really think i should... maybe more downtime from animation would help me with my showreel issues? since i use maya 10 hrs a day, last thing i want to do when i get home is open maya again lmao
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Yes and I think going through different jobs will help you figure out what you enjoy doing and also gives you experience from different positions
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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Even if you want to animate it never hurts to try things that aren't animation. Your experience will be unique compared to those that only animated. Seems good to me, but I've no experience on this.pic.twitter.com/K7nRCfw1ww
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animation is my dream lol, i either wanna be a regular animator or maybe a lead one day if i get good enough. i never won't be animating, but starting as a animation dev assistant would be a good segue into animation proper at a later date!
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