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Prikvačeni tweet
Here’s a very early peek at the current (side?) project I’m working on. It’s a chill little exploration game, but more about gameplay later.
Thought I’d try sharing my progress early this time and see how it goes. #FohxProjectHexagon#gamedev
pic.twitter.com/tFeWgU0ScO
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Experimenting a bit with night lighting color palettes for my little prototype. I really need some proper lighting tech soon though, it’s super simple as it is right now...
#FohxProjectHexagon#gamedevpic.twitter.com/QR1suLpKyu
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A game dev friend of mine just released a cute little puzzle game, check it out!https://twitter.com/AnderssonKev/status/1220392238972272643 …
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I had an
#InterestingButWrong moment a while ago on this new little project of mine, accidentally read heightmap data from the wrong memory address, but it looks like a cozy little spot to set up camp... I’ve gotta work on real biomes soon.#FohxProjectHexagonpic.twitter.com/pvJfPWRgOT
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Had a nice evening at the game dev pub last night.
@ollhax and I seem to have gotten ourselves into a bit of a challenge (mostly by accident?) to have something new to show each other at the pub. It’s honestly been good though to have regular mini-deadlines like that though.Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Happy to see that people seem to like this a bit already, thanks.
I'm not much of an artist, but I'd like to learn. I think this project will help me do that.
So far all the 3D is actually made with code, works surprisingly well when you can reload it live (C/C++).https://twitter.com/fohx/status/1218601297496154113 …
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There’s obviously not a lot to show at this point, but I wanted to have something to refer to as I’m experimenting with this. Made with my own game engine, runs on iOS/tvOS, Mac & Win right now (Metal/DX11/...). Mostly written in C99, a little bit C++11.
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To make things clear, I've been working part-time on a game on and off for a while that I've only shown to a few people, but I want to pause that for a while. I had this other idea though that I felt like I’d like to explore a little, if nothing else to just learn from it.
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Happy new year.
I’ve been pretty productive on the gamedev stuff lately, but it’s going to take a little longer before I can show things off, but it's my intention to do that pretty early with this game to see what people think.Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hi, I’m back.
I needed a bit of a break there. I also needed to reconsider and revise my approach to game development a bit, both as to what I'm working on, but also how. I’m working on something now that I think could be pretty interesting, so I hope you’ll stick around.
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Mathias Wahlin proslijedio/la je Tweet
Happy
#PortfolioDay! I'm Christian, a moonlighter#UE4 generalist and wannabe indie developer. I enjoy working with shaders and experimenting with stylized junk. I'm working on multiple (probably too many) projects at once in my free time, here's a video showing some of them.pic.twitter.com/PcMqyPDJsfHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Some local gamedev friends of mine (
@lavapotion) just announced their game with this teaser trailer, I definitely like what they’re going for with this!https://twitter.com/songsofconquest/status/1138144528840441856 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Mathias Wahlin proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Mathias Wahlin proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Sorry about the extended silence lately. I've been quite busy and had some personal stuff to deal with, making it a little bit difficult for the gamedev side of things. Things should get easier now though.
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Mathias Wahlin proslijedio/la je Tweet
My beautiful sci-fi exploration game Epitasis is
OUT NOW!
Journey to an alien world and explore the cryptic remains of an ancient alien civilization...
RT’s are very appreciated - thank you everyone!
Steam: https://store.steampowered.com/app/662240/Epitasis/ …
Itch: https://epitasisgames.itch.io/epitasis pic.twitter.com/k63MpkVqIdHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Mathias Wahlin proslijedio/la je Tweet
Eastshade, the open world adventure game where you play as a traveling artist, is out now! https://store.steampowered.com/app/715560/Eastshade/ …pic.twitter.com/Cdua8uuqLR
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Mathias Wahlin proslijedio/la je Tweet
Hey I'm Christian, I skirt the line between obsessive hobbyist and actual developer while I work on a video game about cruelty and love called Woodbound.
#PortfolioDaypic.twitter.com/deYIdsoTIQ
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Phew, I finally have a lot more time for gamedev again. I’m currently taking some time to explore a side project. The prototype is looking promising, but I need to make it look a bit more pretty before I can show it. Soon, I hope!
Also, happy new year!Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Mathias Wahlin proslijedio/la je Tweet
It's finally here! After 2 years of hard work as a solo dev:
Omno is on #kickstarter NOW!
All support (Retweets, Likes, etc.) are super much appreciated! Let's make this happen! http://kickstarter.playomno.com/
#kickstarter#indiegame#Omno#gamedev#indiedev#Unrealpic.twitter.com/OgIsE1ucZfHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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120 levels in the game with optional challenges to complete that unlocks cute outfits!
iPhone/iPad:
PC/Mac/Linux: