Shubh Sharma

@flummoxedShubh

Learning 3D Graphics Programming. GitHub :

New Delhi, India
Vrijeme pridruživanja: svibanj 2019.

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  1. proslijedio/la je Tweet
    14. sij

    [3D] graphics jobs outside of games CAD (prototyping and eg electronics) BIM (building information modelling) VR/AR/XR streaming video (sometimes with AR/VR) self-driving vehicles in-vehicle dashboard displays in-flight entertainment architecture education & simulation exhibits

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  2. proslijedio/la je Tweet
    12. sij

    If you're someone I know in the C++ community and you need a letter of support for a visa or a green card, feel free to ask me. I do a lot of them and I'm always happy to help. Flowery letterhead and prose is something I'm good at.

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  3. proslijedio/la je Tweet
    10. sij

    0/n) How to learn graphics programming (but not in a hurry): self-study edition! This thread is highly opinionated, and not what I went through (technology changes), but what I would recommend today. You don't need all of the following to get a job...

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  4. proslijedio/la je Tweet
    5. sij
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  5. 5. sij

    Should I start writing a weekly graphics programming blog illustrating my progress?

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  6. 31. pro 2019.

    Happy New Year!

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  7. 30. pro 2019.

    Exams over, It's showtime! 🔮

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  8. proslijedio/la je Tweet
    16. pro 2019.

    . This is my Dec'19 offer of advice/mentorship to junior engineers/anyone. I've spent 20 years as a C++ GameDev, GameDev manager, Google hiring manager, now startup co-founder.Parent with 3 kids. Can help with career/projects/resume/interview...not parenting though :)

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  9. proslijedio/la je Tweet
    14. pro 2019.

    I am currently mentoring no one. If you have questions or need some support in learning, hit me up. I mentor for free. For tech people: C++, raytracing, fundamentals of light transport... For artists: how to approach lighting, tips to develop you skills, how to interview...

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  10. proslijedio/la je Tweet
    13. pro 2019.

    Grad students in and other computing fields (including ) - you need to have a web page with info about your thesis work, your publications, project videos, & other portfolio items, and CV. Amazed by how many internship applicants lack a basic web page.

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  11. proslijedio/la je Tweet
    24. stu 2019.

    Some good advice in this post, I'd only emphasise this point: build a portfolio, implement and share gfx techniques and write blog posts. Experience is not required for entry level positions but keenness and desire to learn and improve is.

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  12. proslijedio/la je Tweet
    23. stu 2019.

    I wrote a small (hopefully practical) guide for applying to entry-level graphics jobs in the game industry.

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  13. proslijedio/la je Tweet
    7. lip 2018.
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  14. 18. stu 2019.

    The AI in this game (Fallout 4) is laughably bad. Tough enemies just get stuck in walls. Companions teleport through barred doors that are yet to be opened.

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  15. 4. stu 2019.

    Reading Unreal Engine 4 Docs. Gotta know an Engine in depth before you try to make one yourself. :P

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  16. 1. stu 2019.

    It is so frustrating that I can't play death stranding on PC right away.

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  17. proslijedio/la je Tweet
    7. lis 2019.

    The Ray Tracing in One Weekend book series is now available online, free for all! We've updated the books quite a bit, with fixes, additions, better math typesetting, updated source, and more. • Web site: • GitHub:

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  18. 7. lis 2019.

    1. First language: C++ 2. Had difficulties: C++ 3. Most used: C++ 4. Totally hate: Java 5. Most loved: C++ 6. For beginners: Python

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  19. proslijedio/la je Tweet
    5. lip 2018.

    I am a graphics/rendering engine programmer of 15 years, I'd be happy to answer any graphics/renderer/optimisation questions that I can or mentor people wanting to get into the games industry as graphics programmers. DMs are open.

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  20. 30. ruj 2019.

    Compost pit in India. Even if it is funny, this still makes me sad. The understanding and value given to environment here is pathetic.

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