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Today I have the pleasure to announce my first post in Medium. It presents a paradigm that I made it myself to Speed Up the native iOS Developmenthttps://link.medium.com/m1rcotfIpS
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Francisco J. T.M. Retweeted
Flawless App Stories : Speed up your iOS Development: Demystifying complex UIViews using Decoratorshttp://bit.ly/2VJSyhg
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Francisco J. T.M. Retweeted
Speed up your iOS Development: Demystifying complex UIViews using Decorators — https://buff.ly/2JEjh9p via
@fjtrujy#swift#swiftLang#iOSdevelopment#iOSdev#iOSProgrammingThanks. Twitter will use this info to make your timeline better. UndoUndo -
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Francisco J. T.M. Retweeted
Swift Top 10 Articles for the Past Month (v.May 2019)
#IOS https://medium.com/@Mybridge/swift-top-10-articles-for-the-past-month-v-may-2019-2177779050a7 …pic.twitter.com/XeMyyuLEY8
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Francisco J. T.M. Retweeted
Increase the reusability of your UIViews with this article from
@fjtrujy showing you how to use view decorators to simplify the configuration of your views.#swiftlang#iosdev#indiedev#appdev https://buff.ly/2Je8lye pic.twitter.com/hVUvdc3Vqn
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Francisco J. T.M. Retweeted
This weeks issue (Issue 182) features content from:
@elwexicano@IanKay@jordanmorgan10@fjtrujy@anuragajwani@mataharimau@indragie@appbuilders_ch@buildthatapp@ashfurrow@freak4pc - Thanks for all the hard work everyone! https://buff.ly/2JiLamK pic.twitter.com/uRZgOOt2ox
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I just published Well, you are partially right.https://medium.com/p/well-you-are-partially-right-7317a4288cfd …
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Francisco J. T.M. Retweeted
Let's Decorate your Views with
@fjtrujy
Decorators...
- make your views reusable & less complex
- reduce number of subviews
- increase the performance
- saves lines of code
- make possible to unit test content of views
Learn more in this cool guide
https://medium.com/flawless-app-stories/speed-up-your-ios-development-demystifying-complex-uiviews-using-decorators-866d36279166 …Thanks. Twitter will use this info to make your timeline better. UndoUndo -
Thanks guys! Happy to reply any questionshttps://twitter.com/flawlessappio/status/1123901280735432711 …
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As
@CocoaPods suggests, telling to my friends! Now it is using Swift 5. Modules are Wonderful!
pic.twitter.com/9Tjh2sVK1g
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Francisco J. T.M. Retweeted
Coming soon, without roms but fullset is possible... Thanks
@fjtrujy for cdfs support ;)pic.twitter.com/iqxz67fWeEThanks. Twitter will use this info to make your timeline better. UndoUndo -
The issues with generation of the nightly binaries have been fixed. 2019-03-20 contains already the CDFS support.
#RetroArch#PS2@libretroThanks. Twitter will use this info to make your timeline better. UndoUndo -
Finally is here!! In the tomorrow's nightly you will have CDFS support!! I know that some guys have been waiting it for a long time.
@libretro#RetroArch#PS2Thanks. Twitter will use this info to make your timeline better. UndoUndo -
It is not being an easy task to implement cdfs support for
#RetroArch for#PS2, however I have done a huge step
pic.twitter.com/0gVyl4CeSGThanks. Twitter will use this info to make your timeline better. UndoUndo -
More news!! mgba core has been implemented for
#RetroArch and#PS2
you can grab it in the latest nightly version. I know that the performance is not the best one, but at least it is a great starting point @libretroThanks. Twitter will use this info to make your timeline better. UndoUndo -
Now is the time for the 2nd most sold portable console, this is mgba core for
#RetroArch &#PS2. I expect to release it soon @libretro

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Who is the first one that guess from what game this image with wrong pitch is coming from? Hint1 = Is a core/console that wasn't implemented in
#RetroArch . Hint2 = it runs in the#PS2 at stable 60FPS@libretropic.twitter.com/hrHpB82nL6
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