I often receive letters from aspiring #gamedev ‘s - usually because they were assigned to do so by their professors, and (with #GDC18 here) I’d like to just remind these folks of a few critical things:
-
-
This is your very first encounter with a “professional” (so-called). You want to put your best foot forward & leave a good impression - otherwise you’ll just make them annoyed. The game industry is a casual one, yes, but that term is *relative.*
4 réponses 0 Retweet 40 j'aimeAfficher cette discussion -
I’m often dismayed at how few individuals put thought and effort into what they write... TBH, I find it insulting. Why should I spend my time writing something long and helpful, I think, when they dashed their email off in 30 seconds?
4 réponses 1 Retweet 42 j'aimeAfficher cette discussion -
If you don’t present yourself as a professional, employers will pass you over in favor of other individuals, ones who have demonstrated – in their email alone – some modicum of patience, professionalism and attention to detail. Here are some tips/guidelines:
1 réponse 3 Retweets 39 j'aimeAfficher cette discussion -
1. Spellcheck. Spellcheck, and then proofread several times over. If you can’t take the time to make sure you spelled everything correctly, you are demonstrating – with great eloquence, ironically – that you are lazy & that you do sloppy work.
2 réponses 1 Retweet 37 j'aimeAfficher cette discussion -
2. Introduce yourself! You’d be shocked at how often people forget to include their very name in an email. This isn’t Instant Messenger (oh boy, I’ve dated myself with that ond), and my inbox is teaming. WHO DIS??
2 réponses 0 Retweet 33 j'aimeAfficher cette discussion -
3. Explain in a sentence or two why you are writing *this particular dev*, as opposed to just telling them that you have a homework assignment to contact one. This lets the Dev know that you researched them, & that you are *listening*.
1 réponse 0 Retweet 29 j'aimeAfficher cette discussion -
4. Ask specific questions with specific answers. Everyone hates being asked “How did you get started?” & ”what is the industry like?” (In doing so, you’re asking for a novel) Figure out, truly, what you *really* want to learn from them. They will *feel* your passion & curiosity!
2 réponses 1 Retweet 28 j'aimeAfficher cette discussion -
5. Thank them for their time! In this working world of game development, *time is money,* & you’re asking this developer to spend valuable *money* on their response to you. Acknowledge this, & let them know how much you appreciate it.
2 réponses 0 Retweet 36 j'aimeAfficher cette discussion
Also, don't hesitate to offer others in your shoes the same help you're given. A helpful attitude with the willingness to share the knowledge you're given will go a long way towards building those connections/networking.
Le chargement semble prendre du temps.
Twitter est peut-être en surcapacité ou rencontre momentanément un incident. Réessayez ou rendez-vous sur la page Twitter Status pour plus d'informations.
| Member