Creating curious agents that can explore their environment and actions without obvious rewards seems like it'll lead to dramatic progress.
-
-
Important ideas typically take decades to mature in a field, they don't pop out of nowhere. It's incremental innovation all the way down.
-
It only *appears* as punctuated equilibrium because incremental innovation reaches a threshold and then explodes into a frenzy of progress.
End of conversation
New conversation -
-
-
I didn’t attribute anything. I just said someone did it in 1991
-
and the current paper takes it as an inspiration, among many other works
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.