Here's a trivial example to illustrate the difference between pattern recognition and reasoning and it impacts behavior generation: let's say you encounter, for the very first time, a glass door with ⅃⅃Uꟼ written on it.
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System 1 vs system 2. Problem w/ AI: – reward: learn a posteriori; for novel situations: random – reasoning: programmed a priori; not feasible for Zipf novelty either To learn to reason, & reason to learn (experiment) AI needs the upper level to semantics: purpose (cybernetics)
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This also shows that most modern reinforcement learning agents are missing a critical “thinking” subenvironment where they learn to interact with their own model of the world.
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Multi-step reasoning doesn’t have to be slow. Consider analysis-by-synthesis models like Yildirim et al. 2020. Using pattern recognition techniques as function approximators in models that are able to reason is a really exciting avenue.
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