Is VR working yet?
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Which headseat you currently have?
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What do you think it’s missing to take over the gaming industry?
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The value prop is incremental ("immersion" is not a must-have attribute of most games unless they're grounded in realistic sensorimotor affordances, like Beat Saber). And the cost/friction is considerable (extra gear, being mostly cut off from actual environment, etc.)
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Sony is releasing a PSVR2, Apple working on separate VR and AR projects, Bytedance just bought Pico, the Oculus 2 was a hit… maybe won’t be as mainstream as flat screen consoles but it’ll be a lot closer in a few years
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