these "folks" were wrong in advance, none of these things was seriously considered a huge breakthrough. Let me explain...https://twitter.com/Miles_Brundage/status/1399448341671387138 …
Perhaps more obviously so, but not fundamentally. There is no StarCraft AI that would stay undefeated very long if random people could freely play against it. Unlike Chess or Go, the space of possibilities is diverse enough that humans would adapt to the AI after a few games.
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This is something we often forget in AI/human comparisons: the best humans at X can handle a broad range of X-related tasks & immediately adapt to further variations, while the X AI only works for a very specific, fixed definition of X. Hence why AI rarely survives the real world
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