I suspect it may be that visuals are protected by a high technical barrier to entry and are more likely to be delegated to pure artists, whereas scripts, being by nature more accessible, are subject to various pressures and approval filters from non-artistic decision makers.
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A subtle and pernicious form of the bike shed effect.
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That’s quite an opinion to just throw out there for someone who works in neither field. What makes you so confident that visual arts is as difficult as storytelling??
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Maybe because it takes a lot more time and effort to figure out that the story sucks. Just like many projects with good code but no clear objective
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As in people often focus on making things "look good" than "be good"
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Perhaps you are too smart for the plots, but at least you can enjoy visuals the same as everyone else.
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I think a big part of it is availability of tools. I might have a vision for how to improve on Roger Deakins' framing, or James Cameron's FX, but I have no way to articulate it and so their vision is unimpeded. Anyone with a story idea can type up a "note."
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what about commercial reasons, the visuals is what sell the movie and it's what sticks in the minds of people when they're first exposed to it through advertisement. Very rare that a line of dialogue has the same effect.
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Because finance guys choose scripts
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Both have a high skill ceiling but visual failure is much more forgiving?
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