For any task in ARC, it's possible for a human to write a reasonably short computer program that can handle new pairs. Everything is straightforwardly computable -- unlike, say, classifying MNIST digits. There's no human advantage in any single task.https://github.com/fchollet/ARC
As I explained, you don't cite papers based on topic similarity or tool overlap. If I write a "RL for games" paper once, it doesn't mean every subsequent "RL for games" paper must cite it (despite significant keyword overlap). You cite papers for one of three reasons:
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1) it originated an important idea/method/tool that your work uses (attribution) 2) it offers a direct, competitive alternative to your proposal (which the reader should be made aware of) 3) it constitutes a reference survey that the reader can use to learn more about a topic
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I have done my very best to trace the genealogy of every important idea in my own paper, and cite it. I have ~110 citations. In addition, my paper was reviewed by several experts before release, who suggested various references, which I almost all added. None suggested your paper
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look, I don't need a general lesson on this. I can give you the specifics of why ours is prior work, and if you disagree, you don't need to cite. I am arguing on a principle here, not groveling for a citation.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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