Infiltration, sabotage, mass demonstrations, elections, political violence, etc., work well for the purposes of destruction, but not of construction. That's why the enemies of civilization can advance their purposes through those means, but the builders of civilization cannot.
Can you describe working game mechanics that don't have perverse incentives? How do you reward knowing what others don't, rather than just predicting beliefs disconnected from reality?
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This may be the key — predicting beliefs disconnected from reality is not a problem. $ invested in falsehoods creates a market for superior ideas to disrupt them. Losing money on falsehood incentivizes people to reconsider. The market cycle uses $ to strengthen healthy self-doubt
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WHAT ARE THE MECHANISMS? How do people win or lose money? How can I bank on Jehovah's witnesses believing the End of The World is near, and how can they bank on my disbelieving them, depending on who's right?
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