Finally had a chance to check out #SteamAudio and it’s my favorite #gameaudio solution at the moment. Dynamic reverb and occlusion models sound good. HRTFs are nice too. Offline baking of reverb sources seems the way forward until CPUs catch up.
I am looking for an experienced audio programmer to join us on Call of Duty. Pref someone with a bachelors or masters in CS, comfortable in native code. No middleware involved. Hit me up if you're the one I seek! #gameaudio#telltalejobs
Introducing Thermal Flux: a sound effects library built on extreme temperature reactions! 2000°F+ of temp change! https://collectedtransients.com/product/thermal-flux/…