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  1. Prikvačeni tweet
    3. ruj 2019.

    My new article takes a look at how constructed the world of Control. I talked to the architects of the Oldest House about the influence of brutalism and how the style perfectly contrasts the mundane with the weird

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  2. proslijedio/la je Tweet
    31. sij

    I wrote about 's new Disco Elysium update - and other games - explore themes of poverty, isolation, and addiction through mechanics. Cheers to and for their time and insight!

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  3. 30. sij

    Syd just did very cool futuristic club environments...bougie-ass looking androids sippin globes of liquified diamond, nibbling sand-worm caviar whilst synthetic panthers slink in the background.

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  4. 30. sij

    Had a rough idea to make the connection between Syd Mead’s club designs and Mass Effect. First image is Blade Runner, next is Mass Effect concept art—which is very similar—then finally the finished ME “Club Afterlife” environ. Exotified android swapped out for exotified alien...

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  5. 29. sij

    Look at this majestic cyborg boy. His names Jones. Cyberpunk 2077 may be able to pinch Keanu, but there will only ever be one netrunning porpoise.

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  6. 29. sij

    One of Syd Mead’s greatest artistic contributions, undoubtedly, is the cybernetic/biomek dolphin from Johnny Mnemonic. The illustration was so good William Gibson and director Robert Longo ran round America showing it to execs to secure funding for the film. Succeeded, obviously.

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  7. 29. sij

    I wrote a whole article without mentioning architecture once.

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  8. 29. sij

    I wrote a big celebratory piece on artist and "visual futurist" Syd Mead, his work and legacy, and how he influenced games, both directly and indirectly. "From Aliens to Cyberpunk via the Mass Effect arc."

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  9. proslijedio/la je Tweet
    28. sij

    The Outer Worlds is filled with bootlicking and union-busting. Megacompanies effectively own terraformed planets and those that leave Earth to work on them. It's dystopic but how different will it be when we colonize space?

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  10. 25. sij

    My pal is looking to speak to some real-life Orcs for an article he’s writing. If you’re an Orc, make sure to reach out to him, please (also read the actual tweet he sent out, cheers).

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  11. 22. sij

    Amazingly talented writer and freelancer. An inspiration and model who I’m grateful to have shared a space with over the last few years!

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  12. 15. sij

    Geralt of Rivia is just a knock-off Drizzt Do'Urden. Drizzt is just a budget Elric of Melniboné. Elric is just a straight OG.

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  13. 15. sij

    Busy working on 3 articles at the moment (I lied about being on a break 'till Feb), here's some clues as to what they might be about. And yes, this is me trying to be mysterious as I've nothing real or tangible to show for myself.

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  14. 15. sij

    When the alien archeologists visit Earth post-collapse, they'll find nothing but a world buried by plastic board game components. They'll turn miniatures over with weird alien appendages, desperately trying to work out what the hell happened here.

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  15. 15. sij

    Why's it raining in a multi-storey? Plot holes already man... but listen, you parked on the top floor, because you're a maverick. We all good.

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  16. 15. sij

    They should make a game about awkwardly navigating a huge concrete multi-story carpark with a trolley full of shopping and then loading up your banger in the rain and then fuck you've gotta run and push the trolley back and fiddle with it in the downpour for your pound coin back.

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  17. proslijedio/la je Tweet
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  18. proslijedio/la je Tweet
    14. sij

    & // "People Of The Mist" Tribute by Steven Cormann

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  19. 14. sij

    I feel like April would be a good month for a slick feature on cyberpunk cities written by an expert... I've read all of Neurorunner and even seen the film Blade Mancer. I'm also very much down with the psychic-dolphin community.

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  20. 13. sij

    Hey PCGamer... Kotaku-in-action is already a thing, maybe come up with your own schtick?

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  21. 13. sij

    Love Morbius, he's my favourite old French cartoony-man.

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