NDAs are bad and the games press should move away from them. They are also mostly beside the point when it comes to the issues around Cyberpunk 2077 and its release.
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There are a lot of small errors in the post--CDPR recouped costs *prior* to release, timeline of getting to playing to reviewing a game, no footage does not mean not reporting bugs/showing screenshots of bad graphcis/crashes/etc.
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But more than that there is some extremely YouTuber energy hyperbole: NDAs "might as well be an employment contract," "product reviewers negotiating how much truth they’ll agree to withhold in exchange for getting a neutered, dishonest review"
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There are tons of actual issues with NDAs, and the access relationship built up around the games industry, which is why the instinct of Burneko's take is correct. But the dumpster fire surrounding Cyberpunk 2077 is actually not very illustrative of them.
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The most important piece of information someone wanting to know about Cyberpunk 2077 could have had last week was that CDPR withheld copies of the game on the consoles most people were going to play it on, which no NDA prohibited anyone from talking about
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My criticism is 100% not a "stay in your lane" kind of thing. In fact, when non-gaming outlets/writers decide to write about them, they often do excellent jobs cutting through bullshit and explicating failings in very enlightening and clear-eyed ways.https://deadspin.com/the-future-of-the-culture-wars-is-here-and-its-gamerga-1646145844 …
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it is also a cardinal rule of call out blogging to link to examples of the things you are calling out, which this post weirdly doesn't do
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Banner day for journos that consider themselves extremely smart dropping baby tier gaming takes.
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