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eric_lang's profile
Eric Lang
Eric Lang
Eric Lang
@eric_lang

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Eric Lang

@eric_lang

he/him I make games. Games are about people. People are social. I talk about these, in reverse order.

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ericmlang.com
Joined June 2009

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    Eric Lang‏ @eric_lang 11 Oct 2018

    I absolutely believe that UI is a critical component of tabletop game design. Even my most alpha prototypes have strongly considered graphics wireframes and layout. Often even colour choices.

    10:58 PM - 11 Oct 2018
    • 12 Retweets
    • 167 Likes
    • Nathan MordenGaming Emma Larkins #BlackLivesMatter benji John Shulters Th3rd World Studios Malthaus Games - Delton Walber Pena Stratos: a board game of strategy and adventure
    18 replies 12 retweets 167 likes
      1. Jonas Robertsson‏ @jorobertsson 11 Oct 2018
        Replying to @eric_lang

        I’ve been playing Rising Sun with friends who are not very into board games and they’ve all loved it and praised the way the board and components are designed to make you remember the flow of the game 👍🏼

        0 replies 0 retweets 0 likes
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      2. Lance Menthe  🇺🇸‏ @LanceMenthe 11 Oct 2018
        Replying to @eric_lang

        Is there a favorite shape or symbol you are still waiting for just the right circumstance to include as a central design element in a tabletop game?

        1 reply 0 retweets 1 like
      3. Eric Lang‏ @eric_lang 11 Oct 2018
        Replying to @LanceMenthe

        Not really. Graphic elements, like game mechanics, are tools. Design is just a process of finding (or inventing) the right combination of tools to achieve desired effect.

        1 reply 0 retweets 7 likes
      4. Show replies
      1. Seth Jaffee‏ @sedjtroll 11 Oct 2018
        Replying to @eric_lang

        Indeed! People advise new designers not to put work into prototypes, and while I wouldn't advise spending money on it, I DEFINITELY DO advise considering graphic design, and using colors and images rather than just black text on white cards.

        0 replies 0 retweets 9 likes
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      2. Bruno Faidutti‏ @Bruno_Faidutti 11 Oct 2018
        Replying to @eric_lang

        I even don’t know what UI stands for !

        1 reply 0 retweets 2 likes
      3. Nice Game Publishing‏ @nicegamepub 11 Oct 2018
        Replying to @Bruno_Faidutti @eric_lang

        I think it stands for user interface.

        1 reply 0 retweets 2 likes
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      2. Bruno Faidutti‏ @Bruno_Faidutti 11 Oct 2018
        Replying to @eric_lang

        This being said, I agree that a clear and clean graphic design is important for prototypes, but this often means as little art as possible.

        1 reply 0 retweets 5 likes
      3. Bock's Game Reviews‏ @BocksGames 12 Oct 2018
        Replying to @Bruno_Faidutti @eric_lang

        Disagree so much. Check out Saul Bass. Paul Rand. Milton Glaser. You can have a completely typographic design be quite lovely if done right. :)

        0 replies 0 retweets 0 likes
      4. End of conversation
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      2. T. C. Petty III‏ @PuppyShogun 11 Oct 2018
        Replying to @eric_lang

        who am I to say that you're doing it wrong? But you're doing it wrong. :) There is, however, joy in my heart, when a designer finds a good premade color palette online that fits their game.

        1 reply 0 retweets 0 likes
      3. Seth Jaffee‏ @sedjtroll 11 Oct 2018
        Replying to @PuppyShogun @eric_lang

        T.C., wasn't this type of thing on the list of things we could argue about? :)

        1 reply 0 retweets 1 like
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