forsaken female with human female body type test. Took some time to learn a bit more Blender stuff. I've figured out how to transfer the in game animations over to the models now, which means I can preview new customisation textures *and* animations.pic.twitter.com/K43m7HwUBm
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In this example I modified the default t-pose so no geometry overlapped and set poses as close to possible. From there, hand-editing. I fit the "origin" of their body to the eyeballs / faces as close as I can because I consider eyeball mesh "off-limits" when it comes to editingpic.twitter.com/ebm2EwX87c
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Okay okay! Thanks
I edited a female bloodelf to make the neck shorter and change the face a bit then added an ingame animation but the result was.. kind of terrifying ahah - Voir les réponses
Nouvelle conversation -
Le chargement semble prendre du temps.
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