Tesla will soon have over a million connected vehicles worldwide with sensors & compute needed for full self-driving, which is orders of magnitude more than everyone else combined, giving you the best possible dataset to work with
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Our custom 144 TOPS in-vehicle inference computer, where almost every TOP is useable & optimized for NN, far exceeds anything else in volume production, giving you the hardware you need to run sophisticated nets
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Dojo, our training supercomputer, will be able to process vast amounts of video training data & efficiently run hypersparce arrays with a vast number of parameters, plenty of memory & ultra-high bandwidth between cores. More on this later.
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We are (obviously) also looking for world-class chip designers to join our team, based in both Palo Alto & Austin
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Our NN is initially in Python for rapid iteration, then converted to C++/C/raw metal driver code for speed (important!). Also, tons of C++/C engineers needed for vehicle control & entire rest of car. Educational background is irrelevant, but all must pass hardcore coding test.
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Can we get the side cameras to show up when backing up?
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Waiting for Elon to say "I don't see why not" like...pic.twitter.com/bDT3c2yexd
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ima need you to send me a tesla so i can see if you’re telling the truth
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I will also need to see it to believe it.
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I've heard that you've hired video game engineers in the past, who might have a unique approach to the AI development challenge. I know you're friends with
@ID_AA_Carmack, and he just left Oculus to work full-time on AI. Maybe he'd want to make this his next challenge? -
Another brilliant AI programmer in the video game space is
@StevePolge from Epic. The current AI team at Naughty Dog (makers of The Last of Us & Uncharted) is doing incredible work too – & they're in LA. The gaming world could be a great place to look, is my point. Cheers!
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Čini se da učitavanje traje već neko vrijeme.
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