Elliot Gray

@elliotgraytho

I make games and dev tools. Programmer . Building UIWS and UIPF. My Site:

Australia
Vrijeme pridruživanja: studeni 2016.

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  1. Prikvačeni tweet
    26. svi 2019.

    Unified Interactive Physical Foliage for is available now! - Easily add interaction to any foliage - Infinite interactivity - bend, flatten, wobble - True physics foliage for complex interaction - Fully supports foliage tools

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  2. prije 16 sati

    (ps Moss by is such a perfect quest title)

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  3. prije 16 sati

    The quest is excellent. Intuitive to setup and use, works flawlessly. Not sure if oculus link is perfect enough to make it my primary but everything else about it is so goood. Simply jumping in for a few minutes without faffing on the pc is a revalation

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  4. 30. sij
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  5. 30. sij
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  6. proslijedio/la je Tweet
    27. sij

    If I had been sitting in a room with HL:Alyx creators, probably all I would have been doing is saying, "You can't do that because we never did!" Sometimes the best thing you can do for something, so that it can thrive, is keep the fuck away from it.

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  7. 27. sij

    Congrats to my man (who made all of UIPF's included foliage)! Can't wait to see what you get to do here!

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  8. proslijedio/la je Tweet
    25. sij

    We took all the feedback we got on our Quad Damage video and promptly ignored it. Introducing DECADAMAGE!

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  9. 25. sij

    My Index has died after a few months. Barely even used it. Nice. On top of the thumbstick issues, generally eh build & design quality, 'innacurate enough to be irrelevant to your designs' finger "tracking", and general clunk, I can't recommend it. Buy .

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  10. proslijedio/la je Tweet
    21. sij

    This is a seagull I made for The Pathless. I made it without using skeletal meshes or even blendshapes, to keep it cheap. I used a couple tricks to get nice animation regardless! Tech-art break down in thread:

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  11. 18. sij

    How many major UE4 versions behind the latest release are you currently/often find yourself working with? (I'm thinking about how long I should support older versions for etc)

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  13. proslijedio/la je Tweet
    10. sij

    just like to draw attention to the way the grass is flattened a bit in a line behind the ball in this screenshot of . that's that uipf magic

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  14. 7. sij

    Anyone made a good ue asset for vr hand presence and setup? Worst part when starting a new project is all the boilerplate you gotta do to support gestures, grab ik, per object animations etc. Done this work already for another proj but it's not agnostic enough to warrant porting.

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  15. proslijedio/la je Tweet
    4. sij

    5 WAYS TO ANNOUNCE RISKY/CONTROVERSIAL VIDEO GAMES Early last year, there was some fear/concern at Riot about our plans to announce a number of mobile games and a card game. All the announcements ended up going really well. ITT I'm gonna share some strategies we used. >🧵1/22

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  16. proslijedio/la je Tweet
    6. sij

    "game lore" something that falls from the heavens fully formed, immutable

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  17. proslijedio/la je Tweet
    3. sij

    This video should be playing on every screen on the planet.

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  18. proslijedio/la je Tweet
    9. stu 2019.

    These are the letters sent by former NSW Fires Chief Greg Mullins and 22 other former emergency chiefs to the Prime Minister in April and September predicting a bushfire crisis and requesting a meeting.

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  19. proslijedio/la je Tweet

    forcing a bushfire victim to shake his hand, then turning his back on her as she asked for help, is the perfect symbol for a contemptible figure who purports to be the nation's leader but offers nothing but spin, lies and gimmicks.

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  20. 21. pro 2019.

    UIWS and UIPF have been updated adding support for 4.24. Merry Chrysler everybody xx.

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  21. proslijedio/la je Tweet
    20. pro 2019.

    The Steam page for is up! It's a remaster of our 2013 puzzle game InFlux, which was well-received! I've no idea if the remaster will do as well, but it's way prettier and more polished, and now you can wishlist it! RTs much appreciated! <3

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