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Is there any good example of a field where the knowledge isn't kept quite so "linear read a book then other then integrate" types but have different modalities? eg hyperlinked concept graphs, interactive learning sims, large datasets of time/place/action, etc.
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Hmm interesting. It feels the counter to exists in books *is* tacit learning, without much other methods in the middle of knowledge capture. The games are a great point, and the design of those games must be interesting.
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