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Replying to and
Poker and other gambling games are arguably games with a victory condition but no stopping rule, in that people can continuously drop in and out of the game and the game ends when people stop playing, but there is clearly a victory condition of making lots of money.
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Replying to and
cool. and poker is therefore deeply fascinating any game equivalents to the boorman situation where the game players have the possibility of playing different games (whether consciously or not) on the same board? I guess civilisation might be like that ?
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Hidden victory mechanics, especially ones which are co-op with traitor, are sortof an example of this. e.g. (though I've not played either) Dead of Winter, Battlestar Galactica. You can collectively lose (and the traitor wins) but also each player has a unique way of winning.
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yes I'm looking for a game where there are many possible strategies resulting in a range of outcomes—and where the victory condition/s may not be understood until the game is very advanced or over
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I have a lot of other thoughts, but something close to this might be the board game Oath: "The consequences of one game will ripple through those that follow, changing the resources and actions that future players have at their disposal and even altering the game's main goal."
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I forgot to mention — playing Pandemic Legacy Season 1 with a group of five friends was one of the highlights of my board gaming group. Played it at the tail-end of my tenure — and it was 20 hours spread over a month.
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