Latest Commonplace post is about scrubs and maestros:
Conversation
A scrub is a player who isn't playing to win. That is, they're trying to play a more difficult version of some game.
By this definition, a maestro is a scrub who wins.
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This ended up on the front page of Hacker News: news.ycombinator.com/item?id=286084
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There’s actually a fractally deep discussion to be had about this topic, and maybe I should do a twitter thread about it?
I can do at least 10 cycles of argument and counter-argument for and against scrub behaviour.
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Also, what game is everyone playing? How do their goals / utility functions differ?
Player 1 may get 10x the enjoyment from winning using tactic A vs. B.
Even if B is a dominant strategy, it could be very well rational to pursue A, as long as he wins 10%+ of time.
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