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Example: tacit expertise is basically a pattern recognition process that generates 4 things: cues, expectancies, a prioritised and fluid list of goals, and an action script. So, with this in mind, your training program ends up looking like a series of scenario simulations.
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This is very different from the ‘pedagogical development and subskill identification’ view of teaching. Here it’s “what series of varied scenarios may I design that allows students to gain the right set of cues, expectancies, goals, and actions that experts tacitly generate?”
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In other words, you don’t need to distill everything into a framework if you have the exact set of cues, expectancies, etc that an expert has; you can just train the mental models directly, via simulation exercises.
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For many years I’ve worked with better programmers, who are able to — through a combination of intuition and prototyping — pick out program structures that work. Whereas if I did them we’d have to redo things a few months down the road. I wanted this skill for myself.
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I thought that I would have to synthesise their tacit mental models into a framework. I now see that’s mistaken. All I need to do is to extract the cues, expectancies, goals, and actions in their heads, and then design a set of simulation exercises that force me to mimic them.
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I mean, looking back, this is so obviously the central thread that ties together most of Naturalistic Decision Making’s training programs: commoncog.com/blog/creating- (NDM is the field that specialises in techniques that can extract tacit mental models of expertise).
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