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My only complaint is that the author is not a serious Starcraft player. (Or: he is, and he’s toning it down for the reader). My own version of this is that business is like Agricola. But writing an essay about that is impossible to grok for a non-Agricola playing audience.
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Oh my god there’s an essay comparing Tobi Lutke’s strategy with Shopify through the lens of Starcraft. It’s great. nongaap.substack.com/p/shopify-a-st
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Next time you're in SF we are playing Agricola...I used to play it almost every weekend about 8 or 9 years ago. Just taught my 6 yr old SoC. Next game on the agenda is Steam. Not sure when he'll be ready for Rosenburg games
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I actually enjoy Le Havre more — even though I’m lousier at it. The sad thing is that Le Havre doesn’t scale as well as Agricola (3 players is simply tiring), so it doesn’t come out as much.
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Power Grid is so elegant but computational and grindy. Agricola is most fun but Brass is close. I think Imperial is brilliant but stressful. Short game...Dominion ftw
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I’m going to check out Brass and Imperial! I’ve heard of the rest, and love Dominion! Recommendations from my end: I really like Azul and Spice Road — both are light, < 1 hour, and understandable for kids (though I think, yeah, board games are tricky with children).
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Notes on my desk from the first video I watched on 18xx games...I got intrigued when I saw gamer bot the license for a couple of them and then bootstrapping nice runs of the games via Kickstarter
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