This is interesting, as someone who's never played a game with loot boxes or anything like them. Hmm--I guess MTG qualifies, but the secondary market is robust enough for it not to matter or for it to feel fun rather than forced. Howeverhttps://twitter.com/legalinspire/status/943166567348654081 …
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The real fun comes with bans on gambling or heavy regulation thereof Gambling bans originated as antiblasphemy measures per _Religion and the Decline of Magic_, and like antiprostitution statutes somehow survived the withering of blue laws generally
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Tbqh on reflection I don't see a compelling policy case for banning games with gambling. Woh dang your game requires massive repeat payments to play? And you don't enjoy this? There are other games my dude!
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Note I say this as a guy who weighed dropping $250 on an EUIV bundle last night, and who's logged 100 of depression play on steam the last week or so. And as I mentioned, I've played Magic seriously enough to burn a paycheck on a deck. I am part of this economy!
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Replying to @eigenrobot
No, that is actually a completely different thing.
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