This is interesting, as someone who's never played a game with loot boxes or anything like them. Hmm--I guess MTG qualifies, but the secondary market is robust enough for it not to matter or for it to feel fun rather than forced. Howeverhttps://twitter.com/legalinspire/status/943166567348654081 …
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Note I say this as a guy who weighed dropping $250 on an EUIV bundle last night, and who's logged 100 of depression play on steam the last week or so. And as I mentioned, I've played Magic seriously enough to burn a paycheck on a deck. I am part of this economy!
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You don't have an "addictive personality" like some people do. For them, regulating Vegas-style gambling is the same logic as regulating hard drugs. (Incidentally there's a correlation between tendency for addiction to gambling and drugs.)
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Part of the problem is that these games are marketed to minors. To me that's the biggest issue.
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The other major issue is that the best argument for regulated gambling is that it makes the game transparent. The paytable is right there on the game when you play a slot machine. The same is not true of lootbox systems.
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Consider what happened when Yudhishthira played dice in Mahabharata. Gambling was a politically-destabilizing pastime of kings. Taboo remains
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oh interesting there was something about this in proverbs vices: they're cool if you're low status but unbefitting a king interesting
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