I might fail this class after all because my internet was slow when I was trying to submit this assignment lol. haha. so funny
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yeah i actually am interested in it which i why i picked it for my bachelor's thesis thing! specifically uhhh details slowly coming back...
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area lighting and specular lighting with monte carlo integration + a couple pinches of texture generation
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didnt get that amazing of a grade or anything but i sure felt Learned. made a bunch of fun tryhard diagrams for my report... good times
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I've yet to work closely with someone who sucked so much they got fired; >
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have worked lots with people who suck enough I have to work around rather than with them and/or suffer low quality group output
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seems like that threat is always there though? maybe not, maybe I just imagine it
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yeah, only gets used on people who aren't really even trying in my limited experience, lots of room to be hard to work with beyond that
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other upside is clear division of labor maybe? damn I have a lot of management theory + application to learn how hard is it to pick up?
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yeah partitioning out territory often mostly solves "hard to work with" by default I wouldn't know lol, have only read a couple mgmt books
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dang gotta get in on this technical management racket
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